Doing the same thing over and over again and expecting different results is the definition of insanity. So if your software projects are releasing off schedule, over budget, or without their expected scope and/or quality, why not sign up for our upcoming webinar and learn how to prevent the root cause of software failures?
Imagine trying to launch a new website for the holiday season, and your offshore developer delivers defect-laden code with far more bugs than you expected. Do you launch the site anyways—risking widespread user frustration—or do you correct the defects while missing the busiest shopping season of the year?
Software testing and quality assurance are often two of the first things cut from a tightening IT budget. But while it’s easy to assume that doing so will save money, does the resulting rework, delays, and squandered productivity actually cost cash-strapped departments more in the long run?
Without process, you can't measure your software testing team. And, without measurement, how can you know their true efficacy?
There's no question that the 3 Perils of Software Development—Defects, Delays, and Dollars—can sink your projects in an instant. So how do you beat them? You test early and you test often—by getting proactive with your testing and automating whatever you can.
Software testing/quality assurance initiatives are often the first things cut from an encumbered budget. But, as expenses mount and software projects fail, many companies find themselves asking, “Was this really the right move?” Are these companies costing themselves more by doing so?
If you’ve ever had a release come in off-schedule or over-budget (who hasn’t?), chances are it had its fair share of delays. In our upcoming webinar, we’ll delve into why projects so frequently experience these, and what you can do to beat them.
Everyone fails at one point or another, but what sets the truly great apart is how they learn from it and improve. In the IT world, almost everyone’s dealt with software project failures; but identifying their root causes can be difficult, making improvement impossible—at least until now, that is.
The most-hyped video game of the holiday season should’ve been an unquestioned financial success, but the company’s financial objectives forced the premature release of an under-tested, glitch-laden final product. What happens when quality is ignored to ensure an optimal release?